He goes in the player's bag and guides them around the island, usually popping out in quests to warn them about many dangers of the wild pets and the Puppet Master, or to let them know they got something. With good intentions, he often steps to the side to let wizards complete tasks while he is nearby. Having very mild extrasensory capabilities that weaken after the events in the tutorial, he becomes noticeably displeased each time there is a problem that he used to have the ability to solve in a more rapid fashion before his powers were reduced. Although this may not be a personality trait, he is able to detect threats and unusual breaks in patterns, which create helpful clues as to what usually happens on the first day of a wizard's trek to the Academy. In previous versions of the game, he appeared as a rabbit with two tails.Īlthough most often recognized as an encouraging individual towards wizards, he is very defensive and protective when it comes to the staff members of the Academy. A red scarf is attached to a small blue and white tunic. He also has a blue hat with yellowish fluff on the tip, as well as a large Astral symbol on the front. Noot resembles a small light-skinned fairy with stubby arms, short legs, black to dark blue eyes, a large head, small, light-blue wings with swirl designs and one tuft of orange hair.
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